Thomas Doukinitsas
MAPS & JOURNEYS: (D)evolving our idea

MAPS & JOURNEYS: (D)evolving our idea

After numerous production meetings and skype calls, we unconsciously went down the path of overthinking things. After realizing that, we concluded with the following:

We are keeping roughly the same structure as last time (physical model of the brain, projector in front), but with a few refinements:

  • We are not using a heat map, an external microphone or kinnect sensors anymore as we felt it was overcomplicating our project
  • There will be 4 sensors in the physical model of the brain, each relating to a lobe.
  • Each lobe will be associated with a audiovisual segment. Each segment on its own will have limited information (explained below)
  • When these segments are simultaneously activated, they shall form a cohesive audiovisual segment.


We are focusing on 4 main areas of the brain
  1. Frontal Lobe - associated with reasoning, planning, parts of speech, movement, emotions, and problem solving
  2. Occipital Lobe - associated with visual processing
  3. Temporal Lobe - associated with perception and recognition of auditory stimuli, memory, and speech
  4. Parietal Lobe - associated with movement, orientation, recognition, perception of stimuli
Each of these lobes will be associated with a segment
  1. The Frontal Lobe will visually activate a colourful aura, representing emotions, reasoning, planning, and audibly parts of speech.
  2. The Occipital Lobe will visually activate a series of black and white sequence of details of photos. This represents visual processing.
  3. The Temporal Lobe will audibly activate a segment of indistinguishable speech.
When all of these are activated together, it will seem like a random mix of sounds, colours and images. But when the fourth and final sense, the Parietal Lobe is activated, it will "glue" together all of the other segments. This represents recognition, orientation and perception.

NOTE: When the Parietal Lobe is activated without the other three senses, it will not perform any actions.

The actual full segment that we will be "decomposing" into it's basic elements could be something as simple as a POV shot of a man walking through a crowd or having a conversation. We want to keep it generic with no particular narrative so that we don't pull away from the installation. However a narrative may be an extra incentive for the viewer to piece together this puzzle.

Technically, i'm still confident in using Quartz Composer. However on the sensory side i'm still a bit lost.

I have considered buying a "Maki Maki", which is a series of wires and a chip that allow touch signals to be processed as keyboard strokes. However that would cost £35, so it is a last resort.

I've also considered using tablets, but that doesn't quite work with the brain model, and placing a tablet in that.

Lastly about the brain model itself, we are speaking with 3D Design students in order to get it fabricated. We are currently looking in to materials and costs.

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      Some say he’s half man half fish, others say he’s more of a seventy/thirty split. Either way he’s a fishy bastard.

      1 comment:

      1. Suggested that you all start collecting together visuals - use DSLRs to exchange image ideas. Once you have these then you have the building blocks to how you put them together and how the audience will access through the brain. Decided that a projection was desirable method to show the work.

        Sound will be jumbled. Work out what the overall coherent solution is in order to break it up the visuals and program into parts.

        Consider whether Learning Agreements need change but only if drastic differences.

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