After going over Joe's eq, reverb, mixing and compression lessons (skills i already had an acceptable understanding of, but learned a few more tips and tricks), i started assembling my sound project.
Whilst looking at the painting the first major thing i noticed was crowds of people, so i set of to location recording in farnham high street on a Saturday, when there will be allot of people around making noises like footsteps, talking with each other, etc. I also recorded ambient noise in a forest, to contrast the crowd sound and to gradually build up my soundscape, like the painter gradually built up his composition whilst painting it.
After a bit of experimenting, i also wanted to add a low end rumble to represent the large factories in the background, and give my soundscape some scale. I found an atmosphere drone from a collection by videocopilot.net, called "Pro Scores". I eq'd it so that i removed all of the mid and high range frequencies, therefore there would only be a Bassy rumble. I also send all of my environment sounds i had recorded to a seperate bus, and then removed most of the low end frequencies so that they wouldn't clash with the rumble i had added.
Lastly i added a few hits from a stock collection to represent industrial sounds of machines at work, and i also synthesised a sound in logic pro to add some repetitiveness to the track, due to the fact that most industrial activities are repetitive.
During our mixing and compression lesson i balanced out my sounds and made sure that everything was clearly audible but within legal standards.
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| The multi-track session so far... |
The last step now is recording some sounds on Wednesday in the studio to add maybe some hits, using items like pipes and metal.
Here is what i have so far: